gui::texture Member List

This is the complete list of members for gui::texture, including all inherited members.
bInherits_gui::uiobject [protected]
bIsHeightAbs_gui::uiobject [mutable, protected]
bIsShown_gui::uiobject [protected]
bIsVisible_gui::uiobject [protected]
bIsWidthAbs_gui::uiobject [mutable, protected]
BLEND_ADD enum valuegui::texture
BLEND_BLEND enum valuegui::texture
BLEND_KEY enum valuegui::texture
BLEND_MOD enum valuegui::texture
blend_mode enum namegui::texture
BLEND_NONE enum valuegui::texture
bLoaded_gui::uiobject [protected]
bManuallyRendered_gui::uiobject [protected]
bNewlyCreated_gui::uiobject [protected]
bReady_gui::uiobject [mutable, protected]
bSpecial_gui::uiobject [protected]
bUpdateAnchors_gui::uiobject [mutable, protected]
bUpdateBorders_gui::uiobject [mutable, protected]
bUpdateDimensions_gui::uiobject [mutable, protected]
bVirtual_gui::uiobject [protected]
clear_all_points()gui::uiobject
clear_links()gui::uiobject [virtual]
copy_from(uiobject *pObj)gui::texture [virtual]
gui::layered_region::copy_from(uiobject *pObj)gui::uiobject [virtual]
create_glue()gui::texture [virtual]
depends_on(uiobject *pObj) const gui::uiobject
fAlpha_gui::uiobject [protected]
fire_redraw() const gui::uiobject [virtual]
fire_update_borders() const gui::uiobject [virtual]
fire_update_dimensions() const gui::uiobject
fRelHeight_gui::uiobject [mutable, protected]
fRelWidth_gui::uiobject [mutable, protected]
get_abs_height() const gui::uiobject
get_abs_width() const gui::uiobject
get_alpha() const gui::uiobject
get_anchored_objects() const gui::uiobject
get_apparent_height() const gui::uiobject
get_apparent_width() const gui::uiobject
get_base()gui::uiobject
get_blend_mode() const gui::texture
get_borders() const gui::uiobject
get_bottom() const gui::uiobject
get_center() const gui::uiobject
get_color() const gui::texture
get_draw_layer()gui::layered_region
get_gradient() const gui::texture
get_id() const gui::uiobject
get_left() const gui::uiobject
get_lua_name() const gui::uiobject
get_manager()gui::uiobject
get_manager() const gui::uiobject
get_name() const gui::uiobject
get_num_point() const gui::uiobject
get_object_type() const gui::uiobject
get_object_typeList() const gui::uiobject
get_parent() const gui::uiobject
get_parent()gui::uiobject
get_point(anchor_point mPoint) const gui::uiobject
get_point_list() const gui::uiobject
get_raw_name() const gui::uiobject
get_rel_height() const gui::uiobject
get_rel_width() const gui::uiobject
get_right() const gui::uiobject
get_tex_coord() const gui::texture
get_tex_coord_modifies_rect() const gui::texture
get_texture() const gui::texture
get_top() const gui::uiobject
get_vertex_color() const gui::texture
hide()gui::layered_region [virtual]
is_desaturated() const gui::texture
is_height_absolute() const gui::uiobject
is_in_region(int iX, int iY) const gui::region [virtual]
is_manually_rendered() const gui::uiobject
is_newly_created() const gui::uiobject
is_object_type(const std::string &sType) const gui::uiobject
is_shown() const gui::uiobject
is_special() const gui::uiobject
is_virtual() const gui::uiobject
is_visible() const gui::layered_region [virtual]
is_width_absolute() const gui::uiobject
lAnchoredObjectList_gui::uiobject [mutable, protected]
lAnchorList_gui::uiobject [protected]
layered_region(manager *pManager)gui::layered_region [explicit]
lBorderList_gui::uiobject [mutable, protected]
lCopyList_gui::uiobject [protected]
lDefinedBorderList_gui::uiobject [protected]
lGlueList_gui::uiobject [protected]
lPreviousAnchorParentList_gui::uiobject [protected]
lType_gui::uiobject [protected]
make_borders_(float &iMin, float &iMax, float iCenter, float iSize) const gui::uiobject [protected]
mark_for_copy(const std::string &sVariable)gui::uiobject
mLayer_gui::layered_region [protected]
modify_point(anchor_point mPoint)gui::uiobject
notify_anchored_object(uiobject *pObj, bool bAnchored) const gui::uiobject
notify_loaded()gui::uiobject [virtual]
notify_manually_rendered_object_(uiobject *pObject, bool bManuallyRendered)gui::uiobject [protected, virtual]
notify_renderer_need_redraw() const gui::layered_region [virtual]
parse_anchor_block_(xml::block *pBlock)gui::uiobject [protected, virtual]
parse_block(xml::block *pBlock)gui::texture [virtual]
parse_size_block_(xml::block *pBlock)gui::uiobject [protected, virtual]
pFrameParent_gui::layered_region [protected]
pInheritance_gui::uiobject [protected]
pManager_gui::uiobject [protected]
pParent_gui::uiobject [protected]
pRenderer_gui::uiobject [protected]
push_on_lua(lua::state *pLua) const gui::uiobject [virtual]
read_anchors_(float &iLeft, float &iRight, float &iTop, float &iBottom, float &iXCenter, float &iYCenter) const gui::uiobject [protected]
region(manager *pManager)gui::region [explicit]
register_glue(utils::wptr< lua::state > pLua)gui::texture [static]
remove_glue()gui::uiobject
render()gui::texture [virtual]
serialize(const std::string &sTab) const gui::texture [virtual]
set_abs_height(uint uiAbsHeight)gui::uiobject [virtual]
set_abs_point(anchor_point mPoint, const std::string &sParentName, anchor_point mRelativePoint, int iX=0, int iY=0)gui::uiobject
set_abs_width(uint uiAbsWidth)gui::uiobject [virtual]
set_all_points(uiobject *pObj)gui::uiobject
set_all_points(const std::string &sObjName)gui::uiobject
set_alpha(float fAlpha)gui::uiobject
set_blend_mode(blend_mode mBlendMode)gui::texture
set_blend_mode(const std::string &sBlendMode)gui::texture
set_color(const color &mColor)gui::texture
set_desaturated(bool bIsDesaturated)gui::texture
set_draw_layer(layer_type mLayer)gui::layered_region [virtual]
set_draw_layer(const std::string &sLayer)gui::layered_region [virtual]
set_gradient(const gradient &mGradient)gui::texture
set_id(uint uiID)gui::uiobject
set_manually_rendered(bool bManuallyRendered, uiobject *pRenderer=nullptr)gui::uiobject [virtual]
set_name(const std::string &sName)gui::uiobject
set_newly_created()gui::uiobject
set_parent(uiobject *pParent)gui::layered_region [virtual]
gui::region::set_parent(uiobject *pParent)gui::uiobject [virtual]
set_point(const anchor &mAnchor)gui::uiobject
set_rel_height(float fRelHeight)gui::uiobject
set_rel_point(anchor_point mPoint, const std::string &sParentName, anchor_point mRelativePoint, float fX=0, float fY=0)gui::uiobject
set_rel_width(float fRelWidth)gui::uiobject
set_shown(bool bIsShown)gui::uiobject [virtual]
set_special()gui::uiobject
set_sprite(utils::refptr< sprite > pSprite)gui::texture
set_tex_coord(const std::array< float, 4 > &lCoordinates)gui::texture
set_tex_coord(const std::array< float, 8 > &lCoordinates)gui::texture
set_tex_coord_modifies_rect(bool bTexCoordModifiesRect)gui::texture
set_texture(const std::string &sFile)gui::texture
set_texture(utils::refptr< render_target > pRenderTarget)gui::texture
set_vertex_color(const color &mColor)gui::texture
set_virtual()gui::uiobject
show()gui::layered_region [virtual]
sLuaName_gui::uiobject [protected]
sName_gui::uiobject [protected]
sRawName_gui::uiobject [protected]
texture(manager *pManager)gui::texture [explicit]
uiAbsHeight_gui::uiobject [mutable, protected]
uiAbsWidth_gui::uiobject [mutable, protected]
uiID_gui::uiobject [protected]
uiobject(manager *pManager)gui::uiobject [explicit]
update(float fDelta)gui::uiobject [virtual]
update_anchors()gui::uiobject [virtual]
update_borders_() const gui::uiobject [protected, virtual]
update_dimensions_() const gui::uiobject [protected, virtual]
~layered_region()gui::layered_region [virtual]
~region()gui::region [virtual]
~texture()gui::texture [virtual]
~uiobject()gui::uiobject [virtual]
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Generated on Tue Jan 1 21:58:12 2013 for gui by  doxygen 1.6.1