gui::addon | A piece of the user interface |
gui::anchor | Stores a position for a UI widget |
gui::backdrop | Draws borders and background of a frame |
gui::button | A simple button |
gui::gl::character_info | |
gui::check_button | A button with two additional states : checked and unchecked |
gui::color | A simple color class (float RGBA) |
gui::edit_box | An editable text box |
gui::event | Contains an event informations |
gui::event_manager | Manages events and their responses |
gui::event_receiver | Abstract interface for event handling |
gui::exception | Exception to be thrown by GUI code |
gui::focus_frame | Abstract gui widget that can receive and loose focus |
gui::gl::font | A texture containing characters |
gui::font | A texture containing characters |
gui::font_string | The GUI class used to draw text on the screen |
gui::text::format | Contains information about the text at a given position |
gui::frame | GUI container |
input::glfw_handler | |
gui::gradient | An helper to make gradients |
input::handler | A reference to an input implementation |
input::handler_impl | The base class for input implementation |
input::handler_impl::key_state | |
gui::layer | Contains layered_region |
gui::layered_region | Abstract GUI renderable |
gui::text::letter | Holds the position, tex. coordinates and color of a character |
gui::level | Contains frame |
gui::text::line | Contains a string that will be drawn on a line |
input::manager | Handles inputs (keyboard and mouse) |
gui::manager | Manages the user interface |
gui::gl::manager | Abstract type for implementation specific management |
gui::manager_impl | Abstract type for implementation specific management |
gui::gl::material | A class that holds rendering data |
gui::material | A class that holds rendering data |
gui::gl::matrix4 | |
input::handler_impl::mouse_state | |
input::ois_handler | |
gui::periodic_timer | A... periodic timer |
gui::quad | |
gui::region | Simple GUI region (not renderable) |
gui::gl::render_target | A place to render things (the screen, a texture, ...) |
gui::render_target | A place to render things (the screen, a texture, ...) |
gui::frame::script_info | |
gui::scroll_frame | A frame with scrollable content |
input::sfml_handler | |
gui::slider | A frame with a movable texture |
gui::sprite | Use to draw a texture on the screen |
gui::status_bar | A variable length bar |
gui::strata | Contains level |
gui::text | Used to draw some text on the screen |
gui::texture | The base of the GUI's appearence |
gui::gl::ub32color | |
gui::uiobject | The base of the GUI |
gui::vector2< T > | |
gui::vertex |