#include <gui_sprite.hpp>
Public Attributes | |
std::array< vertex, 4 > | v |
utils::refptr< material > | mat |
blend_mode | blend |
Definition at line 45 of file gui_sprite.hpp.
Definition at line 49 of file gui_sprite.hpp.
utils::refptr<material> gui::quad::mat |
Definition at line 48 of file gui_sprite.hpp.
std::array<vertex, 4> gui::quad::v |
Definition at line 47 of file gui_sprite.hpp.