#include "gui_gl_manager.hpp"
#include "gui_gl_material.hpp"
#include <gui_out.hpp>
#include <png.h>
#include <fstream>
#include <iostream>
Go to the source code of this file.
Namespaces | |
namespace | gui |
namespace | gui::gl |
Functions | |
void | gui::gl::raise_error (png_struct *png, char const *message) |
void | gui::gl::read_data (png_structp pReadStruct, png_bytep pData, png_size_t uiLength) |