D:/Programmation/Sources/lxgui/bak/lxgui/gui/include/gui_sprite.hpp File Reference

#include <utils.hpp>
#include <utils_refptr.hpp>
#include <utils_wptr.hpp>
#include <array>
#include <vector>
#include "gui_vector2.hpp"
#include "gui_color.hpp"

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Classes

struct  gui::vertex
struct  gui::quad
class  gui::sprite
 Use to draw a texture on the screen. More...

Namespaces

namespace  gui

Enumerations

enum  gui::blend_mode { gui::BLEND_NORMAL, gui::BLEND_ADD, gui::BLEND_MUL }
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